We did manage to get a build going, and submitted our new version around 3:30. We then discussed martians, realized we didn’t have time to do anything with that before the contest closed at 4 a.m., and so went back to look at our crater-avoiding and speed algorithms. Unfortunately, on the spiral map we’re cratering two out of five times, due to excessive speed. We have some ideas for fixing it, but no time, so we just tweaked a couple of parameters, and did a final upload. That went in at Mon, 14 Jul 2008 11:59:40 -0700, with twenty seconds to spare!
Overall, this was a really good experience. We learned a lot, and a lot of fun, to boot. I’ll be doing a full writeup in the next week or so; I’ll post an announcement here when it’s ready.
Oh, right, our team name! It’s 「下町の⊥」. Now you can look in the listings and see how well or poorly we did.