We started quite early today, well 11am anyway. We started to look at fixing our lameCraterAvoidance, and it wasn’t until Curt came in that it was decided that we would rewrite the strategy from scratch.
So we headed for lunch to discuss our possible strategies, and Paul came up with some geometry that would enable us to do strategies in a more general way.
We got started at 4pm and by 5:30 we had something that actually worked, but was missing the strategy bits.
And so that battle continues…
Curse!